The Museum Lab MRG is dedicated to the interdisciplinary exploration of emerging technologies inside and outside museums, galleries and other heritage sites. One of the goals of the Museum Lab is to investigate the advantages and limitations of immersive technologies for uses in the cultural sector. The Museum Lab MRG contributes with research and practical applications of emerging technologies for cultural heritage that are user-centred and interactive. It also contributes, not only to the preservation of cultural heritage, but also to its exploration, understanding and negotiation through user interaction. Furthermore, the Museum Lab MRG aims to explore how technology can help expose different layers of history in places of contested heritage and help visitors/users negotiate difficult or awkward heritage. Difficult heritage consists of elements of a past that are considered important but can also be contested and awkward. Representing difficult heritage in and outside museums is a timely challenge many museums face today, especially in countries dealing with social or political conflict such as Cyprus.
The Museum lab MRG has expertise in: fine arts, museum studies, heritage management, history and archaeology, 3D models, 360 video, visual sociology and qualitative research methodologies.
Dr. Theopisti Stylianou-Lambert
Dr. Antigone Heraclidou
Dr. Maria Shehade
The aim of this project is to further develop the uses of emerging technologies and explore their full potential in museum environments. We follow a user-centered approach that takes into consideration the actual needs of museum professionals and museum visitors. We are investigating the uses of existing technologies in museums so as to explore technology-related problems and frustrations museum professionals face today. We are also experimenting with different technologies such as augmented/...
The Ledra Palace project deals with the representation of difficult history in museums and investigates ways in which technology can help to overcome any obstacles this entails.
This edited volume with the working title “Museum Media(ting): Emerging Technologies and Difficult Heritage” examines theoretical approaches and case studies that demonstrate how emerging technologies can display, reveal and negotiate difficult, dissonant, negative or undesirable heritage.
RISE, a Research Centre in Cyprus focusing on Interactive media, Smart systems and Emerging technologies announces an open competition for all Cyprus museums and cultural sites interested in incorporating interactive media and emerging technologies in their premises to enhance the visibility of their collections and make visitors’ experience more interactive, educational and enjoyable. The winning proposal will be funded by RISE.